Symphony
by Robb Mills
Dynamic and glitchy electronics with orchestral samples.
Symphony: A fun and visually striking music driven arcade style shooter, developed by Empty Clip Studios and released for Microsoft Windows in 2012.
The game's visuals and intensity are based on analysis of music files from the player’s own library.
I was asked to compose a piece of music for the game release trailer that would hi-light the game’s adaptive response to varying dynamics, rhythm, and frequency content.
I also created the arcade style Sound Design and multi-layered glitch vocal effect for the games antagonist demon character.
Theme Music
In-game sound effects with player-selected music
Dynamic and glitchy electronics with orchestral samples.